First released in 2001, with a sequel in 2003, Max Payne was known for a few things: it’s use of noir, its use of bullet time and its overall story line and voice work. Despite being a successful series, and even receiving a Hollywood movie, Max Payne fans have been eagerly anticipating the third game in the series for quite some time. Rewarding their patience, Rockstar has unveiled Max Payne 3 for the Xbox 360, PlayStation 3 and PC. The third entry in the series capitalizes on the three strengths the franchise is known for, while being a good entry point for newcomers; Max Payne 3’s story is able to stand on its own without knowledge of the previous two games. In Max Payne 3, series protagonist Max Payne has long since quit being a New York Police Department officer. Looking to get away from the city for good, Max takes a job in Brazil as private security for Rodrigo Branco. However, Rodrigo’s wife is kidnapped and Max quickly finds himself in a worse situation than he ever imagined while in New York. While much of the supporting cast is new, voice actor James McCaffrey returns to provide Max’s distinctive gravelly voice, much to the delight of fans. Max Payne 3 keeps the bullet time aspects the series is known for; Max can slow down time in order to accurately shoot any enemies in his path while avoiding their bullets. However, new to the series is the ability to take cover, for those times when your bullet time meter is depleted. Max Payne 3 manages to capture the feel of the series’ gunplay while not feeling dated, which is an impressive feat. Completely new to Max Payne 3 is the addition of competitive multiplayer, taking full advantage of the destructible environments used through the single player mode. As available cover is blown apart throughout the match, the battlefield changes dynamically requiring you to keep changing your tactics. Set for release on May 15th, 2012, Max Payne 3 looks to update a classic series into the modern age.